Key facts
0%of your endurance points
0 EP for the contributor
Affiliated stats
- Primarydexterity
- Secondarystrength
- Tertiaryconstitution
Learning
- automatic
Description
The combat style aiming strives for hitting the opponent, but only when it is feasible to concentrate purely on that. The flexibility of this style allows you to score a lot more hits, also increasing the speed and power of your attacks very slightly, but leaving your defence somewhat impaired.
At 100% skill, this style alone gives:
weapon hit speed +5% weapon hit chance +10% hit damage +5% parry and dodge -10%
Your battle strategy adds further bonuses on top of these. See 'help combat styles' for the combined effect at 100%.
Help text as pasted
Help on skill aiming:
Endurance point cost: 0 (0%).
Affiliated stats:
Primary: dexterity
Secondary: strength
Tertiary: constitution
This skill is automatically in use.
The combat style aiming strives for hitting the opponent, but only when it
is feasible to concentrate purely on that. The flexibility of this style
allows you to score a lot more hits, also increasing the speed and power
of your attacks very slightly, but leaving your defence somewhat
impaired.
At 100% skill, this style alone gives:
weapon hit speed +5%
weapon hit chance +10%
hit damage +5%
parry and dodge -10%
Your battle strategy adds further bonuses on top of these. See 'help
combat styles' for the combined effect at 100%.Items affecting this skill (1)
Weapons and armours with an effect on “aiming” in at least one report.
Armours (1)
| Name | Slots | Type | Material | Effects |
|---|---|---|---|---|
|
Crystalline quiver
MK1
|
|
standard light |
unknown substance |
|
Last updated 2026-10-10 12:14 by Arthr · History