A scimitar with a broken tip
Source unknown
How to read this sheet
- Reports. Each card is one identification report pasted from the game. An item has several when variants exist: MK1 and MK2 drops, or named versions. Rows highlighted in the comparison differ between reports.
- Levels. Effects are rated minor (1), basic (2), average (3), considerable (4) and major (5); the value is the number the game shows, and (base) is the enchantment base value from −5 to 5 when it can be derived.
- Prestigious means the report says “An aura of prestige surrounds the item.” Quality and armour class use the game's 31-step scale, from no to MAXIMAL.
Report 1
MK2- Material
- diamond
- Weapon type
- scimitar (swords, slashing)
- Quality
- outstanding 24/30
- Damage
- physical (mostly), cold
- Ease of use
- very easy
- Properties
- It hits unnaturally fast when wielded.
| Effect | Level | Value (base) |
|---|---|---|
| damage weapon bonus | moderately more | +12 |
| accuracy special stat | somewhat | +8 (+2) |
| speed special stat | somewhat | +8 (+2) |
| heroism special stat Melee stat (MK2) that raises the minimum effects of masteries and some specials. Caps at 50, found only in new items. |
major | +5 (+5) |
| prowess special stat Increases your chance of gaining a special hit: more infusions and weapon or guild special hits in melee, and better archery criticals. Caps at 50. |
considerable | +4 (+4) |
Raw identification report
This item is A scimitar with a broken tip It is made of diamond, and it is a scimitar. It makes mostly physical damage, but also cold damage. It is very easy to use. It is of outstanding quality. It is somewhat easier (8) to hit with. It deals moderately more (12) damage. It hits somewhat faster (8) than usual. It has a major positive effect (5) on tapping into your heroic potential. It has a considerable positive effect (4) on your special hit chance. It hits unnaturally fast when wielded.
Last updated 2026-10-10 11:11 by Arthr · History